Adding Gradient Textures
Working my way down the plant I added less and less Ambient Colour and Incandescence, and increased the Glow intensity by 0.1 per texture.
The Pain of Texturing a Sphere!
As many know when it comes to texturing a sphere there is always the problem of getting the texture to look smooth and not distorted in any way. However using Photoshop's Distort properities I was able to overcome this problem.
This now has stretched the top half of the texture. I then rotated the duplicate layer of the texture 180 degrees and repeated the process; erasing the top half of the first layer and merging together.
Levels (1) & (2) Plant Textures
<Re-thinking the colours of Level (3)>