Maya Tutorials:
Pipeline (2): Games Modelling
Pipeline (2): Normal & Occ Maps
Pipeline (2): Diffuse Maps & Viewport 2.0
Pipeline (2): Shader FX
Dynamics (1): Intro to Particle Techniques
L&R (2): Mental Ray Lighting Techniques
Film Reviews:
Mary & Max
Paprika
Sita Sings the Blues
Waltz with Bashir
Persepolis
The Triplets of Belleville
When the Wind Blows
Curse of the Ware Rabbit
Showing posts with label Maya Tutorials. Show all posts
Showing posts with label Maya Tutorials. Show all posts
Sunday, 10 May 2015
Maya Tutorials: Intro to Particle Dynamics
Intro to Particle Dynamics
After having serious issues with my rendering of these dynamics, I have taken screenshots of my progress of the ones I was able to render and play-blasted the rest.
Sketching Particles
Particle Grids
Directional Emitters
Volume Emitters
Per Point Emission
Surface Emission
Curve Flow
Emit From Particles
Collision Events
Instancing Objects
I re-started this tutorial twice trying to find out why the particles were not changing objects but couldn't figure it out.
Instance Rotations
Animated Instances
Goal Weights
Conditional Goal Weights
Maya Tutorials: Shader FX in Maya 2015
Shader FX in Maya 2015
Intro to Shader FX Networks
Displacement: Lava, Dino & Toadstool
Lighting
Transparency
Reflection
UV's & Animation
Maya Tutorials: Mental Ray Lighting Techniques
Mental Ray Lighting Techniques
Sampling
Linear Work Flow
Portal Lights
Mia Material X Shader
HDR
Ambient Occlusion
Motion Blur
Friday, 9 January 2015
Pipeline (1): Maya Tuts Submission
Pipeline (1):
Maya Tuts Submission
Pipeline 1: CC Head Modelling
Part 1 - Image Planes
Part 2 - Blocking
Part 3 - Refined Blocking
Part 4 - The Mouth
Part 5 - The Eyes
Part 6 - The Nose
Part 8 - The Neck
Part 10 - The Hair Part 1
Part 12 - The Eyebrows
Pipeline 1: CC Body Modelling
Part 14 - Torso
Part 15 - Lower Body Part 1
Part 16 - Lower Body Part 2
Part 17 - The Arm
Part 18 - The Hand
Part 19 - The Shoes
Part 20 - Body Completed
Pipeline 1: CC UV Layout
Part 1 - The Head & Hair
Part 2 - The Torso
Part 3 - The Trousers & Shoes
Pipeline 1: CC Skinning
Part 1 - Building a Ribbon Spine
Part 2 - Building the Skeleton
Part 3 - The Head
Part 4 - The Upper Body
Part 5 - The Lower Body
Pipeline 1: CC Rigging
Part 1 - Feet & Legs
Part 2 - Spine & Neck
Part 3 - Arms & Hands
Part 4 - Grouping and Restictions
Pipeline 1: CC Facial Rigging
Part 1 - Eyes
Part 2 - Teeth & Tongue
Part 3 - Blink
Part 4 - Brow
Part 5 - Phoneme Blend Shapes
Pipeline 1: CC Texturing
Part 1 - Shader & Colour Blocking
Part 2 - Eyes
Part 3 - Hair
Part 4 - Shirt
Part 5 - Jeans
Part 6 - Shoes
Part 7 - Skin
Pipeline 1: Creating Turnarounds
Creating Turnarounds
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