Showing posts with label Character Modelling. Show all posts
Showing posts with label Character Modelling. Show all posts

Monday, 27 April 2015

Adaptation (B): UV Complete [Rig Problems] {FIXED}

UV Complete ----- [Rig Problems] {FIXED}

After having issues with my ribbon spine I decided to upload the UV texture screenshots.

Saturday, 25 April 2015

@Alan Adaptation (B): Model Completed

Model Completed
Began to UV

My model is now complete and I have already began to UV the head. I was just checking with you about the cloak/tabard as I wasn't too sure if I was to extrude and have it as a 3D element or plane based. Both back and front are joined so it's one complete item.

Wednesday, 22 April 2015

@Alan Adaptation (B): Body Modelling

Body Modelling

I just have the hands, cloak and boots to refine and sculpt. Extra shorts details will be added afterwards - however I'll have to see you tomorrow to ask advice about the general flow of the middle of the shorts but for now its okay.

Adaptation (B): More Head Modelling

More Head Modelling

If the transition still doesn't look right I will add more planes however I feel like its definitely working now and is looking like my character despite having to compromise with the hair's overall design. Just have to model the eyes but I am moving on to continue the body before hand.

Tuesday, 21 April 2015

@Alan Adaptation (B): Head Progression

Head Progression

Current head progression - this will be finished tomorrow with the rest of the hair completed and extruded into the main mesh with extra layers of 'petals'. The body will also be uploaded with only minor details left. Hopefully I am on the right path now Alan?

Friday, 17 April 2015

@Alan Adaptation (B): Continued Head Modelling

Adding the Nose
Shes starting to come together.


@Alan - Small Advice


After uploading the wrong head files to my drive I'm going ahead to start modelling the body over the weekend. I'll be in Monday if it's best you see me. However, looking at screenshots from the side I wasn't too sure if they were working. (1.) I feel like the eye is too far forward, and doesn't seem to look like my character from the side - should I move it back? Will this effect the front? (2). It still needs some work, but is the second ear starting to work now?

Wednesday, 15 April 2015

Adaptation (B): Current Head Model Process

Current Head Model Process

Here is my current progress of my character so far and tomorrow during Maya I'll have the nose, ears and neck complete.

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