SLIME GUY!
Gameplay Trailer
After my OGR response and research, I decided to nonetheless get stuck in with possible ideas. I really like the idea of having the 'slug' as a character fending of enemies to reach other slime molds to reproduce, and furthermore allow the option of multiplier screens.
This lead to the idea of having a game that would allow the audience to control the slime mold and 'kill' off attackers and eat food to level up, etc. This idea will take a lot of work and after effects; but I'm up for the challenge!
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